Thursday, August 21, 2014

Star Wars (NES), Level Analysis by Kevin Reichwein

This game's tutorial is fairly short, but manages to teach the basic controls in that amount of time. It starts the player off in a safe location, ahead is raised platform. It only takes a few button pushes to figure out how to shoot and jump, that's the platformer's bread and butter, no? Jumping across the platforms the first trouble spot the player encounters is green goo dripping from the ceiling. It's generally safe to assume that stuff like this will hurt, but stepping into it's path confirms it pretty quickly. The timing of the drips is pretty regular so it's easy to just dodge between them. Next, the game introduces the player to the hazards of stalactites. Like in Super Mario Bros., this character jumps higher the longer the button is pressed. The trick in this, however, is to make sure you don't jump TOO high (if you do, you get caught on the stalactite and fall into a pit of death). It may take a couple tries, but after the player has mastered jumping the precise height required, the game starts combining mechanics. By the end of the level, all skills required to play the game have been learned!