Friday, October 31, 2014

Boss Fight Analysis


Main Mechanics (10-man Only):

  • Boss starts at 50% health, the goal is to heal the boss back to full health while protecting her and the raid from enemies.

  • Boss spawns Emerald Dream portals every 30 seconds. Emerald Dream portals send players to the Emerald Dream, where Emerald Vigor can be collected.

  • Emerald Vigor: applies a stacking buff that increases mana regeneration and a 10% increase to damage and healing
[Healers are the only ones who should collect these]

  • Enemies spawn from the flanking doorways:


    • Blazing Skeleton: Does moderate AoE damage within a 50,000 yd radius every 2 seconds.
[All unassigned DPS should kill this enemy immediately!]



    • Blistering Zombie: Applies a stacking armor debuff to target and Explodes, dealing heavy damage and applying a weak DoT within a 15 yd radius.
[One ranged DPS should be assigned to kite these]


    • Risen Archmage: Uses crowd control abilities against the raid, including spells that slow movement speed, toss players into the air, and burn mana. Deals heavy damage.

[Picked up by Tank and killed by Melee DPS]


    • Gluttonous Abomination: Deals heavy AoE damage in an 8 yd frontal cone. On death, spawns 8 - 10 Rot Worms that deal moderate damage.
[Picked up by Tank and killed by Ranged DPS]



    • Suppressor: Channels a spell that reduces healing done to Valithria by 10%
[Two DPS are assigned to focus solely on these]



  • Enemy spawn rate increases steadily over the course of the encounter


  • Enrage: Occurs after 7 minutes. Suppressors and Blazing Skeletons begin spawning continuously, guaranteeing a wipe. 
  
Level layout lends itself to both 10 and 25 man game modes. With equal space on both sides of the boss for the raid to split up and spread itself out. Players are able to manage the incoming enemies from both sides of the boss in 25 man or just group up on one side of the boss for 10 man. Each side gives ample room for maneuvering around to dodge AoE and kite enemies. Flanking rooms provide distinct spawn locations for enemies, helping to cut down on confusion.

Sunday, October 19, 2014

Beat Sheet Frames


Uploading my beat sheet frames here because google spreadsheets is terrible and won't accept images from google drive... You'd think they'd be compatible but nooo, that would be way too intuitive.










Friday, October 17, 2014